Namco Say Enslaved Made Them Proud, Despite Abysmal Sales

Enslaved Made Namco Proud, Sequel May Be In The Offing

The main thing Enslaved had going for it was the prowess of its voice actors, actors like Andy Serkis, or Gollum to you and me. And while it leveraged that beautifully, the *ahem* borrowed overarching narrative just wasn’t that interesting, and probably most unforgiving of all, the gameplay quickly devolved into the one button mambo whether you were fighting or climbing, which why it was discounted within an inch of its life a few weeks after release.

“It didn’t perform as well as we hoped it would, but we’re very proud of how it was received by both the media and the gamers who have experienced it,” said Marketing Director Lee Kirton. “I can’t discuss where we are in terms of a sequel, but we’re looking at reviews and feedback from the press and because of the gameplay and quality that Enslaved delivered, we see it as a great catalogue title going forward.” I say go for it, Namco, the only thing you have to fear is fear itself. That, and losing  vast amounts of money, but mostly the fear thing.

Credit: Source.
Related Stories on TFTS:
  • Big Huge Games Discusses Kingdoms Of Amalur Sequel

    Big Huge Games Would Love To Make Kingdoms Of Amalur Sequel, But Whether One Is Made Depends On Sales

  • Dark Souls Sales Pass 1 Million Across US & Europe

    Dark Souls Sales Top 1 Million In The West, Becomes Namco Bandai's Best-Selling Game In FY 2012

  • Bastion Sales Hit 500K, No Plans For A Sequel

    Supergiant Can Self-Fund Next Game Thanks To Bastion Success, Not Sure If It Wants To Do Bastion 2 Just Yet

  • Dark Souls PC Petition Gets Namco Bandai's Attention

    Dark Souls PC Petition Boasts Nearly 65,000 Signatures, But Is It Enough To Convince Namco Bandai To Port The Game?

  • Gamers Petition Namco Bandai To Remove GFWL From Dark Souls: Prepare To Die Edition

    Gamers Want Namco Bandai To Drop Support For Games For Windows Live In Dark Souls PC, Suggest Using Steamworks Instead



  • Comments are closed.